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ALTAR games official forum > UFO: Aftershock > UFO:AS Modding
cruix
Hi all,

so I've gone through unpacking the vfs files and now am digging around in it for a possible tracks mod. Specifically, I want to add custom tracks/sealanes between territories that aren't connected in the standard game.

So far it looks like tracks are defined by a bunch of verticies such as the following:

BOUNDING_BOX -1014 -508 1035 528
OBJECT "Object(0)"
BORDER_WIDTH 0.50003 0.50003
BORDER_COLOR 1 0 0
TEXT_ID ""
OPEN
TYPE EMPTY
SUBOBJECTS 1
SUBOBJECT "Object(0)"
VERTICES 6
1003 837
1011 833
1010 827
1015 823
1019 817
1028 815
END_OF_VERTICES
END_OF_SUBOBJECT
END_OF_SUBOBJECTS
END_OF_OBJECT

I suppose I can try and match those verticies with coordinates of bases and then figure out a way to add new ones, however, this looks to be a major pain in the butt. Has anyone mapped out the location of all bases and documented what verticies they correspond to?

Relavent files are found under strategic\configs\geosphere
Avenger
This was not done before either because it was hard coded into the game, or because it would require a LOT of work. Other suggestions had been to redesign the map, but as it required finding all the coordinates it was quickly abandoned.

There is a list of all the bases in my guide but it doesn't go into the level of detail you are wanting with co-ordinates, only giving the name, country, size of base, no. of resource provinces it collects from and whether it has a sea port.
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