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drake88
I have been putting on the final touches to a new mod that I have been working on over the past month or so. The purpose of this mod is to create a mod that combines ShadoWarrior's Weaponrebalance mod with the Team Unleashed mod (which includes my Armorymod).

I was going to call it the Combomod; but that sounded too much like an order at McDonalds. So we bring you the COMBATMOD:

COMBATMOD

Please let me know if the link does not work.


The framework of the Combatmod lies with ShadoWarriors Weaponrebalancemod 3.16. To this mod I added in the following items:

Armorymod (14 new armors each with their own skins) A link to take a look at the skins can be found here .

11 new weapons (many with new skins by rman and psychophat- really cool)

4 new helmets

New maps found by rman (VERY COOL!)

plus some other things here and there....... smile.gif



I would like to give thanks to the following members.

ShadoWarrior - Your Weaponrebalance mod is the best one out there. Thank you for giving me permission to add a few items to it. Your tutorial on modding has opened up a whole new enjoyment of gaming for me. Thank you so much.

rman - The new maps that you unlocked are really cool. Fighting in the huge base complex is a fun experience. Thanks for adding all of the new skins for the new weapons.

pyschophat - Your tutorial on adding new armors was the start of all this. If you would not have passed this knowledge onto me, I could never have created this.
ShadoWarrior
QUOTE (drake88 @ Apr 29 2007, 04:10 PM) *
The framework of the Combatmod lies with ShadoWarriors Weaponrebalancemod 3.16.

Mind if I ask you why you chose 3.16 instead of 3.17?
drake88
I know I need to upgrade it.

Basically the 3.16 version was the version I was building all of my items around. I had almost got it done when 3.17 came out... at that point I just had to bite the bullet and say 3.16 was going to be the base and I would upgrade to 3.17 at a later date.

Possible version 1.1 of the Combatmod (upgrade to 3.17)

Once again, thanks ShadoWarrior. Gorre said it best regarding my Armorymod

"If it does not work with the weaponrebalance mod, then no thanks"


drake88
Gorre
Wow. O.K. I'm downloading smile.gif.

This should be interesting biggrin.gif.

Thanks Drake!
drake88
Here is a picture of one of rman's weapon skins. The AK107




All credit goes to rman.

Here is a picture of part of one of rman's new maps that he unlocked.




Once again, all credit goes to rman for this.


Note: this is a very cool map. It is very large and it contains 2 large buildings plus the train platform (shown) along with a very cool loading vehicle.

Note 2: Notice the weapons the soldiers are using. The VSSK sniper rifle and the Steyr rifle. Again, two images provided by rman.


Note 3: I believe that rman created these images. I have not been able to get in touch with psychophat to ask if he created them. Either way, rman or psychophat created the images (Which I might add, are very cool).
Gorre
That's weird. I remember fighting on that map not so long ago. Against the cultists. It was a defense mission, and I was thinking, "Holy crap! This map is awesome! Why haven't I seen this before?!"

You're right about it being large. The most satisfying map in the game. Lots of cover, shelter, open ground, elevation, you name it.

Anyway, maybe rman just made it so the map is much more common? Because I have definitely played this map before.
drake88
I bet you are right Gorre. I have never played on that map except for when I used rman's files. But I have never made it to the end of the game yet.

Have you played in the two port maps. One is larger than the other; but both are based around a port and docks. I have only encountered both of those maps once each.
Gorre
Same here. 1 time each map.
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